Post by Khemia on May 28, 2014 3:24:04 GMT
Basics:
Name - Terrance Le'Blanc
Alias/Moniker(s) - Terror Terrance, T, Le'Blanc, Pk, Tk
Preferred Name: Terrance
Race - Genetically Altered Superhuman
Ethnicity - Closes to African American
Gender - Male
Alignment- Chaotic Neutral
Age: 19
Physical Attributes:
Hair - Shoulder Length Dreads
Height - 6'3
Weight - 168lbs
Build - Muscular / Athletic
Voice - Mid Pitched Raspy
Occupation - Sell Sword, Anti Hero
Cloths - Specialized combat pants, Regular shirt, Various Straps to hold equipment
Skin Blemishes - Runes either carved or tattooed on body concealed.
Personal:
Personality - Terrance is rather ambitious and determined. He is one of those people who rarely gives up on something. But even with these traits he can be an asshole rather cocky and arrogant set in his ways. He would rather tough it alone and brag about it then share the fame or blame for that matter. He is one to hold something over someones head rather than let it go. He can be brash and hot headed but he does have a kind nature about him.
Past - Terrance was brought up on the tough streets of Respite's Grotto and of course like other youngin living there he got into trouble. An even had a gang of street runts who would roam the streets and steal things to get by. With his mom on drugs and giving herself away for more of them he literally had to do it on his own. He often would run into his share of trouble or people who wanted his head on a stake but it never made him quite. It only made him yearn to leave Respite's grotto more when he ran into a bad batch of drugs cooked up by some local thugs who caught him taking from them. After they made him have a whiff of it he was never the same. The drugs awakened a latent psychic ability in him. Ever since then terrance has been honing his skills and toughing it out ever since.
Equipment:
Swords: He carries three swords two on his back and one at his side. These swords are made up of a metal 2x that of the earthly metal Tungsten. Hard to break and even sharper than that they are truly great weapons. They can even absorb his energy to become even deadlier. When absorbing his energy he can shape the energy waves that ripple off the sword any way he wants to. The waves of energy carry the consistence of his blade becoming an extension of it. But better being that the blade magnify the energy he puts into them. This works solely off Terrance's will alone. The more he wants it the greater it will be. They can also absorb similar energy sources to become stronger.
Grenades: He carries about twenty of these. Each of them no bigger than his palm when he pulls them out. But upon contact with the air they get bigger and so does their power. The grenades release a vortex of pressure usually when quick drawn is about 1,000lbs of pure pressure along with the shrapnel that is released which is 1x less than his sword. He can pump his power into the grenades to allow them to not only release the pressure but the energy which is poured into it. Upon letting them cook will only increase them in size and pressure along with any energy pumped into them. Maxing them out at 10,000lbs of pressure and energy to match.
Abilities:
Superhuman Stuff: Terrance's physical abilities extend to greater than a normal mortal about 10x greater than any human could muster. His body is harder he can run faster jump higher and even lift more amongst other things.
Psychic abilities: Terrance has a high psychic ability revolving around Telekinesis. He can do the basis of it which is moving matter around him. He can affect anything and everything within 7 yards all around him. Which means up down left right even behind him can be affected when in his psychic barrier. He keeps a weak telekinetic barrier made up of energy barely visible to the human eye up at all times. Anything under 1,000lbs will be redirect to its originating location. Things coming int contact with the barrier can be filled with psychic energy and manipulated as such. Even living things weak enough to sucume to his powers can be teleketically messed with. He can also make pure telekinetic energy able to be pushed past the 7 yards he inhabits as his psychic prowess.
The psychic energy he emits can shuts down the bodily function of anything it touches and everything around it in 5 inches. This can be used to quickly incapacitate and enemy or kill them. He can also emit an energy from his hands which can suck in the shut down body part only after it is shut down with the before mentioned energy. Sucking out the energy that the body uses allows him to use that which is shut down better in his own body. If it is a vital area like the brain for example he will gain all the knowledge that person has. But this tires him an awful lot.
ElectroKinesis: With these he can not only spawn lighting/Electricity but also control existing forces of such power. The lighting/electricity is strong and can be shot out past the 7 yards which is inhabited by his psychic abilities.
PyroKinesis: He can like his electrokinesis spawn hot flames to engulf his enemies which can be pushed past his 7 yard reach of telekinetic energy.
ZeroKinesis: Zero Kinesis is a special psychic energy phenomenon which terrance can use when combing his psychic energy his electrokinesis and his pyrokinesis along with his telekinesis to make Zero. This energy appears dark purple in the middle and as it goes out to the edges get lighter so much so that it looks pink on the outer edges. This energy not only electrocutes, and burns but can shut down a whole body part and even move the molecules to extremely age it. In this state known to Terrance as Zero Stasis he emits zero 10 yard all around him and his natural abilities heighten. Anything coming within 1 foot of his Zero stasis is subject to it. (Only accessible with either his Psychic emission at 5 preps or his telekinesis at 5 having both at five doubles Zero Stasis.) After Zero stasis he appears to have aged and it becomes difficult for him to move. His skin appears bright red as if it has been burnt and his hair is slightly singed coursing with electricity. Touching him in his "Stasis Cooldown" Not only is painful for him but the person who touches him. It send the residue energy of Zero into the victim killing them. His body returned to normal after a few hours but a lingering pain is still their. After that he is free to use Zero again. Using Zero in Stasis Cooldown is certain death for Terrance but he almost quadruples it power in turn for his death. The energy emitted by Zero Stasis if absorbed is deadly this courses through the body of the absorber killing them. It can also effect inanimate objects causing them to crumble and or wither. The last feature of Zero stasis is most if not all matter around Terrance within that 10 yard bubble can passively be turned into Zero energy for him to use.
Areas of Study:
Although Terrance does have TK and natural powers he does study a few magical areas which are listed below. He also has various spell circle markings relating to each subject on his body. They can be duplicated on to any surface in the midst of battle.
Transmutation
Evocation/Invocation
Conjuration/Summoning
Abjuration
Necromancy
Animation
Bard Magic
Theme Song >_>